jueves, 5 de noviembre de 2009

New event for behaviors

We added a new event ‘StateChange’ to allow behaviors to detect when the state will be changed. This event will be sent after ‘ExitState’ and before ‘EnterState’ to all kind of behaviors, with & without state.

Inside this event you can check the prior state and the current state, using behavior manager, to make per state changes or configuration.

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